Regulars

It’s the fifth anniversary of Lovers in a Dangerous Spacetime – we look back at how it was made

We take a look behind the scenes of Asteroid Base’s co-op shooter. Discussing its debt to both Star Wars and Star Trek, its modest launch, why it wanted to be a tough roguelike, but how it eventually found success as a family favourite

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“If we released this game now, everyone would assume it was about the quarantine” – Why Kind Words is the perfect lockdown game

kind words

We take a look behind the scenes of Popcannibal’s BAFTA-winner, its surprisingly political beginnings and why it’s the perfect game for the current crisis with over 1.6 million messages sent to date

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“It’s a story set in Eastern Europe, told by Eastern Europeans, that doesn’t speak to international politics, but to who we are as a species” – Celebrating 10 years of Metro 2033

Metro 2033

We take a look behind the scenes of Metro 2033 as it celebrates its tenth birthday, and sees how it laid the groundwork for the highly successful franchise

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“I’m lucky to work alongside extremely capable and experienced engineers who are always willing to help, guide, or just listen to me” – Unity Technologies’ Vicky Clark

rising star

Vicky Clark, software engineer at Unity Technologies, talks about how she broke into games, the challenges of working in lockdown and the importance of getting more women in technical roles

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